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DemolitionsDec. 28, 2019 1:57 pm
roguethief Character Guide
Your character knows how to build, set-up, and disable traps. Traps use Explosive Consumables as well as any Status effect Consumable.
- Disable Trap - Detecting a trap is based on your ability to spot it. To disable it, spend 1 FP and ‘work on it’ for 30 seconds, then remove the Consumable Tag. If you take the Consumable Tag, you must provide your own prop to use it. If the props of the trap aren’t yours, leave them as is, otherwise you may take your props.
- Set Door Trap - Use string to hang a Packet, and attached Consumable Tag, making sure the Packet is level with the door handle. When the door is opened, the Packet should swing around and hit the person. Include a small Tag-sized piece of paper to the Packet that reads, “If you are hit, tear Tag and take X” where X is the Sig Call of the Consumable you are using.
- Set Landmine Trap - use a 6” x 6” piece of bubble wrap and place it underneath foliage, floor mat, under a pillow in a bunk, or any other appropriate cover. Attach a Consumable Tag to a 3 x 5 card that reads, “If bubble wrap pops, tear Tag and take X” where X is the Sig Call of the Consumable you are using. Tape the card to a corner of the bubble wrap facing up.