Mental
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Duration: 5 minutes
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Command
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Signature Call: “Mental, command X”
Say the Sig Call where X is a ten-word command the recipient character believes and must obey immediately to the best of their ability. Commands cannot extract truth, information, result in Death, or substitute other Mental/Scan Effects. You cannot use this on yourself.
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Convince
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Signature Call: “Mental, convince X”
Say the Sig Call where X is the next sentence you speak the recipient character believes is the truth. You cannot use this on yourself.
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Daze
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Signature Call: “Mental, daze”
Say the Sig Call to inflict a trance-like state on the recipient character. While unaware of her surroundings, the character is unable to speak or attack, but can defend. You cannot use this on yourself.
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Emotion Control
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Signature Call: “Mental, emotion X”
Say the Sig Call where X is any emotion of your choice (hate, love, happiness, etc) you want the recipient character to feel (the player may role-play the emotion as they see fit). You cannot use this on yourself.
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Illusion
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Signature Call: “Mental, illusion X”
Say the Sig Call to create an illusion the recipient character believes to be real. You can describe anything you wish such as a beautiful sunset or that everyone they see are monsters. The character can attack and defend as normal, and the Player is free to act out the illusion as she wishes. You cannot use this on yourself.
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Memory Wipe
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Signature Call: “Mental, memory wipe”
Say the Sig Call to erase the memory of recipient character, which can be yourself, of the current event from start up to the Memory Wipe.
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Sleep
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Signature Call: “Mental, sleep”
Say the Sig Call to induce a sleep on the recipient character, which can be yourself, for a least 5 minutes. Answer “Dead” to Scan inquiries on your status. You can be attacked that does not break the effect. Effects used on Death will not work, but HP and Force restoratives will.
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