Bounty Hunters are paid to hunt and capture individuals who have a bounty posted on them. As a member of the Guild, you will have access to posted Bounties, and may hunt with other Guild members.
Bounties on the HOLONET.
Bounty Hunter Code
Consequences for a bounty hunter who breaks this Code is determined by the Guildmaster and/or guild members.
As a politician, you represent either the town Corox Station, or the planet Selvaris, or your own agenda. You may submit new laws, manage permits, become an Elected Official, write press briefings, act as an attorney during court, as examples. Some of these activities may pay Credits via the Holonet.
Playing a Representative can be difficult since there is no Guild, no PC Leaders, and the Role is hidden on the Holonet. By choosing this Role, you must seek out your own entertainment.
Trained in combat, choose to be in the Selvarin Military, or work as a mercenary, Corox Station law enforcement, bodyguard, and other similar jobs. As an Independent, you choose where your obligations lie.
Playing a Soldier can be difficult since there is no Guild, no PC Leaders, and the Role is hidden on the Holonet. By choosing this Role, you must seek out your own entertainment.
As a trained Force-user from a Force organization, you are involved in matters of the Force for your own interest, or whomever you choose. You might interact with other Force-sensitives, handle Relics and Rituals, find interest in the local Force lore, and more.
If your Character is discovered, especially by the Empire, expect to pay the highest consequences.
Playing a Traditionalist can be difficult since there is no Guild, no PC Leaders, and the Role is hidden on the Holonet. By choosing this Role, you must seek out your own entertainment.